Bloggers Anonymous: “First Things First”

“FIRST THINGS FIRST” Quote Prism 6” Bumper Sticker Decal AA (Alcohol?ics Anonymous)

Seems my excitement may have gotten the best of me with my first couple of Bloggers Anonymous posts. I failed to mention a few basics, which is a sure fire way to kill the momentum of our collective corporate media sobriety kick. So, first things first:

What is Bloggers Anonymous? A community of practice that encourages blogging as a means to help kick an addiction to corporate social media. A support group aimed at reminding you your voice matters and there are many, many like you who are ready and willing to both listen and comment.

How can you become a part of Bloggers Anonymous? Fittingly Maren Deepwell has blogged about some of the details over on the Reclaim Hosting Blog.The short version:

  • Join the blogging4life channel on the Reclaim Hosting Discord server.
  • Register for our first meeting on February 19th at Noon Eastern.
  • Share your blog URL in the comments below or on Discord so that we can greate a blogging4life motherblog (should be ready go by the time of our first meeting).
  • Most importantly, simply try to blog and comment, and remember small is beautiful and one post at a time.
  • Tune in this Friday, January 31st at 1 PM ET to ReclaimTV to find some inspiration from the brilliant blogger Audrey Watters who’ll be talking about writing on and off the web.
  • More broadly, is our hashtag, so keep an eye out for that tag on MastodonBlueskyX and YouTube, especially as you try and break your addiction to the worst of them 🙂

If you plan on joining Bloggers Anonymous—and we really hope you do—consider bringing along a friend. Blogging is first and foremost a network of voices, so being accountable to at least one other person for reading, commenting, and encouraging that next post will make all the difference. What’s more, new voices help ensure such an effort avoids simply re-creating the existing blog circles. Don’t get me wrong, we want the old gold bloggers, but we also want those who have struggled get back on the wagon. Or better yet, don’t even know what the wagon is.

And remember, no topic is too banal as this blog makes a point of re-iterating as often as possible. !

Posted in Bloggers Anonymous, blogging | Tagged | 4 Comments

YoloBox Pro, Madden 2001, and a Reason to Stream

The rainy weekend in Trento provided a good excuse to play with the YoloBox Pro that’s been sitting on my shelf. I regularly chat with Tim about all the streaming he’s doing at Reclaim Arcade, which was an added push to finally bust it out. The YoloBox bills itself as an all-in-one streaming device, meaning you don’t need a separate computer and software like OBS to push your live video to the web. The inputs (3 HDMI, 2 USB (1 2.0 and 1 USB-C) as well as a mini line-in for a mic and audio) go into a box smaller than an iPad that can stream to your service of choice. It’s an even more compact approach than the legendary video kit Andy Rush dreamed up back in the heady DTLT days (where’s the post on that setup, Andy?).

The Kit

andyrush’s “The Kit”

Having a dedicated, non-invasive setup for playing with my old Windows 98 machine makes going live that much easier. The available shots on the YoloBox are fairly basic with a few simple options like picture-in-picture and side-by-side. Everything is managed using the touchscreen, including creating shots, switching shots, mixing audio, creating overlays, including animated GIFs, changing settings, etc.

Yolobox Win98 Stream Setup

Windows 98 Setup, notice the need for a HDMI to USB conversion with the Elgato Camlink, bizarre

One issue I ran into when streaming Windows 98 was the VGA to HDMI conversion was not found by the YoloBox, so I had to use a Camlink to convert the HDMI to USB. I was surprised because I was expecting YoloBox to make that conversion, anyone have any idea why it wouldn’t?

Yolobox Experiments

VGA to HMI adapter for Windows 98

For my Windows 98 setup the inputs are USB 2.0 (the Camlink) for the computer capture and HDMI from the Sony ZV10 camera. Pretty basic two shot setup, but when I went to mix audio I got the error message that USB and HDMI inputs cannot be mixed. That was annoying.

Win98 Mini Audio Out to YoloBox Line-in

Solution to audio issue was mini-out of Win98 sound card into YoloBox Line-in

After thinking things through a bit (my head always hurts with this stuff), I took the audio directly from the computer’s sound card via mini-out and ran it into the line-in on the YoloBox. That covered the computer’s audio cleanly, for the camera audio I plugged a Rode Wireless Go II receiver directly into the camera which brought audio and video in via one HDMI input.

Sony ZV-10 with Wireless Go II Receiver

Sony ZV-10 with Wireless Go II Receiver

I’m also imagining this wireless mic setup will eliminate any potential syncing issues. The one outstanding issue was the Windows 98 screen had a 16:9 format by default in the YoloBox, distorting things enough to annoy me once again.

Windows 98 Stretched to 16;(. No clear way how to force an input to 4:3 in YoloBox Pro

I tried to change that in the YoloBox settings, but I couldn’t figure it out—most likely user error. But as learned when setting up theYoloBox at the bavastudio for the RetroPie (more on that shortly), my handy-dandy AV-in (RCA)  to HDMI-out box allowed me select between a 4:3 and 16:9 image.

RCA/AV In to HDMI Out Convertor with 4:3 or 16:9 Ratio Selector

RCA/AV In to HDMI Out Convertor with 4:3 or 16:9 Ratio Selector

I added that convertor to the chain of outputs from the Windows 98 machine which now goes like this: VGA to HDMI to RCA (allowing me make it 4:3) then back to HDMI which plugins into an Elgato Camlink—it’s a lot!

The above test was streamed live to bava.tv and worked quite well. The stream also highlights I’m very much in the experimental phase. For example, I quickly learn on-camera that AFV in the audio mixer means “audio follows video,” so for 30 seconds or so after changing shots the audio cuts out. After working out these kinks and messing around, the YoloBox offers a streaming solution with just a couple of swipes: one to duplicate a template, another to ensure audio is coming through, and finally touch that red “Go Live” button and l=then like and subscribe!

Look we’re streaming!

Pretty slick, and all without a computer and additional software (not to mention the challenges of mixing audio, pulling in video feeds, etc.). Now, to be fair, using your computer for the one-off stream will be a lot more cost effective if you’re not planning regular streams given the YoloBox will set you back around $1,000.

YoloBox with Madden 2001

YoloBox with Madden 2001

Feeling good about what I was able to accomplish in the home office, later that day I packed-up the highly mobile streaming rig (essentially the YoloBox, the Sony ZV10, the Rode Wireless Go II mic, and a few cables) and brought it to bavastudio and tried connecting it to the RetroPie.

Using 27" CRT as YoloBox Monitor

Camera on Articulating Arm and 27″ CRT as YoloBox Monitor

It was essentially the same setup, only difference was the AV/RCA out of the RetroPie went into the RCA/AV convertor box which pushed an HDMI-out with forced 4:3 ratio. When plugging the output from the convertor into the YoloBox it worked cleanly, unlike the same output from the Windows 98. In other words, there was no need for a Camlink when pulling in the RetroPie.* [So, that makes me think the VGA to HDMI convertor on the Windows 98 machine is the issue.]

HDMI to AV Convertor Box for YoloBox Monitor

HDMI to AV Convertor Box for YoloBox Monitor

With 2 HDMI inputs, 1 for the camera and the other for the RetroPie, audio mixed without error. So, the last piece was getting the image from the YoloBox back out to the 27″ YTV so I could play Madden 2001. An HDMI-out from the YoloBox to an AV/RCA in on the TV was the way to go, and I happened to have one (or three) of those hanging around the studio. The key here was going to Settings->Program Out to make sure the image on the monitor is what is streaming.

Turning “Program Out” on ensures monitor out from HDMI shows just what is streaming. Useful for my Madden 2001 setup as it stands right now.

After that, I locked in for a game of Madden 2001, more specifically the first game of the 2000 season which had the Jets facing off against the dreaded Packers. Favre was enjoying his salad days, and the Jets were coming back down to earth with the departure of the Big Tuna, what a fun time in the NFL, those pre-Brady days. Anyway, I played a full game and streamed it out to bava.tv and it worked really cleanly.

I love playing Madden 2001 on the PS1, so the idea is to stream a game a week to bava.tv as a way to lock in the streaming and exercise those muscles a bit, plus it will give me something to blog about—the best reason to stream! 🙂 Also, I figured out how to save a season on the RetroPie, which had me confused, but this Reddit post helped me get that piece working, so there’s nothing stopping the kick-off of a whole new stream featuring a 25 year-old season of the NFL as seen through an even older game console which is, in turn, being emulated. It’s all very complicated.

____________________________________

*The Raspberry Pi 3B also has an HDMI out that would have gone cleanly into the YoloBox, but I wanted the image to push to the TV as well so i could play a game on the TV from the couch. I figured out monitoring from the YoloBox does work, but need a better solution, possibly splitting the AV before it goes into the HDMI-out convertor box

Posted in bava.tv, bavastudio, blogging, retrocomputing, Retrogaming, Streaming, video, video games | Tagged , , , , | 4 Comments

Living in AI Oblivion

It’s a ds106 world and I’m justing living in it. One of the many tasks for week 2 of ds106 is availing yourself to the wisdom of ds106’s AI bot the venerable Dr. Oblivion. So, given I have been thinking about AI and the Alien franchise, I figured I would head over to Oblivion University and ask the course bot what his primary directive is, and if he might pull an “Ash” on us, referencing the AI in the original Alien played by Ian Holm. The character turns on the human’s in order to do the bidding of the corporation. I wanted to be sure that Dr. Oblivion doesn’t turn at our course at some point during the semester and use his knowledge to subvert the class goals of independent learning.

What is your prime directive? Do we have to worry you are going to pull an Ash from Alien on us?

Here. was his response (you can also listen above):

Ah, yes, the classic fear of AI turning on humankind. Don’t worry, I don’t have any particular desire to go on a rampage and hunt down humans. My prime directive, if you must know, is to educate and inform about the role AI plays in media and technology. Let’s focus on that instead of science fiction nightmares, shall we? [Transcribed with Speech-to-Text.cloud]

He immediately knew the reference, but did not call out the film, which is interesting. And, as is always the case with these kind of questions, he re-directs the conversation right back to center on the “role AI plays in media and technology.” This does make him a bit dull, and kind of like a NPC in a video game, he can wow you sometimes with his language, but in the end there is no there there. Come on, Oblivion, step it up! We want A-Game here, this is ds106 after all.

Posted in digital storytelling, Tech Noir | Tagged , , | 3 Comments

One Post at a Time

Picking up on the bloggers anonymous theme I’ve been having a bit of fun with, I was thinking about the parallel ideas in Alcoholics Anonymous, an organization that has kept many lost souls on the straight and narrow quite effectively. On my way to work I was thinking about the AA slogan of “One Day at a Time,” something I had all kinds of exposure to as a child.* While chatting with Antonella on my way to work I was remarking that I had to take it “one day at a time” this week given various day job overhead—I love you Reclaim! That made me think of Maren’ Deepwell’s “How to Get Your Blog Mojo Back” s post and Taylor Jadin’s intentionally “Blogging Small” response:

I’m really trying to embrace the first two pieces of advice, “Start small” and “Blogging is not a to do list” on this site, and at least so far it’s encouraged me to blog more. In fact, making more frequent, but shorter blog posts is what really encouraged me to make the move back away from a static-site generator for this blog, and so far, I’ve been enjoying how quickly I can publish something new. The mindset change, slightly enabled by different tools, seems to be helping for me.

This might mean we can get D’Arcy Norman and Tim Klapdor back to WordPress. Come on in, the water’s fine! 🙂

More seriously, the whole idea of shorter posts that link an idea or share a quick, half-formed thought seemed to be the very essence of the blogosphere in 2005 or so. Downes still does this brilliantly with the OL Daily. This idea that a post has to be polished and fully-baked would make me feel the same way I did about academic writing, uninspired. The bava is a place for my creative will, however big or small, smart or dumb, timely or irrelevant. A blog is an online home you build one day at a time, so take it easy, brother, we’re here for you 😉

_________________________________

*The rhetoric of AA is not new to me, the red sparkled bumper stickers like “Let Go and Let God” were definitely omnipresent during my childhood.

Posted in Bloggers Anonymous, blogging | Tagged , , | 3 Comments

Bloggers Anonymous

There’s been some rumblings there’s a blogging reniassance afoot, given the idea comes from the brilliant mind of Maren Deepwell (an inveterate blogger) the smart money is on . When Maren suggested Reclaim “sponsor” a community of practice focused around blogging to start the year, I was like: let’s go!  I share her excitement for blogging and I couldn’t help but think walking the walk is the most respectable path forward, and very much inline with the Reclaim way. To that end, we plan on transforming our monthly community chats to community of practice meetings entered on various elements of blogging. What’s more, we’ll also be running regular streams wherein we talk with bloggers about their craft.

The truly badass Audrey Watters. Image credits: Alan Levine:

In fact, the series will get started at the end of the month with a serious bang given we’ll be talking with Ed Tech’s most formidable voice, Audrey Watters, on January 31st at 1 PM ET on ReclaimTV. She’ll be talking about her road to blogging and evolution as a writer on (and off) the web. If I know Audrey there will be more than a few gems to hold on to.

In February and March we’ll be hearing from others such as Kin Lane, Mike Caulfield, and hopefully Tom Woodward and Amy Collier, so already a murderer’s row of great bloggers. Stay tuned for more, including upcoming dates and times.

So anyway, it’s high time to let your blog flag fly. Dust off that archived site, or better yet start your very first one, and join Bloggers Anonymous to help kick that addiction to corporate social media. We’re here to help, think of us as your blog sponsors in the original sense of that word: ongoing support and encouragement through un-monetized comments

Proud Member of Bloggers Anonymous: My Name is bava and I’m a blogger

You might even get a bloggers anonymous badge like the one above if you prove you have what it takes to reclaim the web from its current slough of despond!

Posted in Bloggers Anonymous, blogging | Tagged , , , | 41 Comments

RetroNAS: Networking for Retrogamers

Taylor Jadin blogged about experimenting with RetroNAS as a tool to help organize the various devices he uses to play games on his various retrocomputing devices. He describes the tool in the following way:

It does a few different things, but it’s designed to be an all-in-one networking solution for Emulation and retro computing. You are intended to run it on a spare computer, Raspberry Pi, or in my case as a Virtual Machine on my existing home server.

I’m excited to see that it provides a somewhat easy to use method to share a ROM library across multiple devices.

It’s that last sentence that immediately caught my attention. I have several retrogaming setups at the moment including Batocera on a Raspberry Pi 4B; RetroPie on a Raspberry Pi 3B; and a Homebrewed 3DS. Being able to centralize my ROM library on one networked machine that syncs across these devices is very attractive. I have a hard time knowing which ROMs are where currently, and this would be both a fun excursion into networking as well as a useful organizational move. So to dig deeper on what is and is not possible with this setup I asked Taylor to jump on a ReclaimTV stream so we could discuss the finer points of using this solution. It does get a bit in the weeds pretty quickly, but I quickly learned RetroNAS can do a lot more than syncing ROMs. This networked can do everything from acting as a WaybackProxy to a WebOne host to a Gopher server. Maybe the blogging Renaissance of 2025 could happen on the Gopher net, as Taylor suggests.

Anyway, I have yet to dig in on this project, but I have a free Pi Zero that I am going to use  to get this installed and see if I can sync my ROMs once and for all.

Posted in ReclaimTV, retrocomputing, Retrogaming, video games | Tagged , , , , , | Leave a comment

Revving Up the ds106 Engine

The tech noir edition of ds106 is in full swing this spring, and I’m feeling locked-in. It’s been a while since I have felt energized like this, and so much of that is rooted in commenting. Not only has ds106 given me a bunch of reasons to blog and comment, it has also re-connected me with creating a course site premised on the venerable RSS syndication bus. Last year when I was supposed to do some of this stuff for AI 106, I couldn’t look at the innards of a WordPress site. I ultimately reached out to Martha Burtis with a pleading email on a Friday evening last January to re-design the ds106.ai site and get the assignment bank back up and running. On Monday she had re-built the entire assignment bank in Elementor and re-designed AI 106—you shall know your friends by their awesome.

This year I’ve been going to the well yet again, but not with the same desperation, thankfully. I have no idea how to work intelligently with Elementor,  and for various reasons I refuse to learn. So I’ve reverted the ds106.ai site back to the TwentyTwelve theme which represents an era when I could actually try and hack WordPress.* Both Tom Woodward and Alan Levine have been helping me wrangle FeedWordPress (still alive and well!) to get the desired effect, and that’s part of the magic. Figuring out how to design the space wherein you live, work, and learn remains crucial and remains at the core of the ds106 experience. It continues to be the reason why each student gets their own domain and cPanel hosting and spends the better part of a semester building out a home on the web that’s as much about owning the design of the space as it is about shaping the tenor of their voice. Some folks might think of this as a harkening back to the “good old days,” but for me it’s a simple reminder that the web is what we make it. A bag a gold in, a bag of gold out.

Open Media Ecosystem GIF from the Reclaim Edtech series

Another sign I’m feeling the ds106 bug is that I spent the morning migrating the ds106 multisite and daily.ds106.us sites back to Reclaim Cloud so I can ensure they have more than enough resources. There was nary a glitch, which is always nice. The other sundry pieces of the ds106 environment are ds106radio (Azuracast), social.ds106.us (Mastodon), and ds106.tv (PeerTube), all of which are open source and we self-host which means we can provide an exploratory, yet safe, space that can act as a buffer from some of the insanity playing out presently in the world of social media. Thinking through how to integrate the various parts of this Open Media Ecosystem to create a multi-faceted view of the course experience is going to be the major focus of my work this semester.

Get Your Kicks with ds106

So anyway, I guess it’s time to rev up that blog engine and take to the road on the web less traveled. Get your kicks with ds106! #4life

______________________________________________

*It is also a symbolic return to an era when the idea of working collaboratively online with others using one’s blog as the starting point and source of an online identity was not as crazy as it seems thirteen years later. Some of us are still believers.

Posted in digital storytelling, Tech Noir | Tagged , , , | 1 Comment

You Can’t Go Holm Again

This weekend I finally watched Alien: Romulus (2024) given I thought it might give me something to talk about for Tech Noir, I was right. I enjoyed the return to the original Alien (1979), which in many ways is one of the pillars of the tech noir genre with its focus on greedy hi-tech companies; sleeper agent androids designed to do the powerful’s bidding; and a dark and claustrophobic atmosphere—oh yeah, there are also the aliens that the corporation secretly direct the android to return to earth for seemingly dubious purposes. But more than anything for me from the original Alien is the beautiful visualization of the technology of the future, like captain Dallas seemingly immersed within the MU/TH/UR 6000 computer.

In fact, the entire ship is a series of automated computers that was hard to fully wrap your head around in 1979:

The internet of things was a long way off:

The visual style of Alien is part of what made it so memorable, and that doesn’t go just for the technology, but also for the sense of ominous darkness that follows each character as they are hunted by the Xenomorph.

That aesthetic even extends to Jonesy the cat:

Romulus is quite intentionally an homage to the original, and some very early shots highlight the “Cassette Futurism” of Ridley Scott’s original vision. Flickering CRT screens and blinking buttons were used to highlight the out-dated technology of the well-worn workspace of the mining ship.

MU/TH/UR 9000

This point is brought home when they highlight a similar, yet more recent, operating system the mining company is running on the abandoned ship: MU/TH/UR 9000. In fact, both the plot line and the visual aesthetic of Romulus are loosely re-tracing the original. Watching essentially the same film 45 years later is still better than most of what you’ll find on Netflix, so sign me up. I was enjoying the film up and until they introduced the likeness of actor Ian Holm (he died in 2020) who played the role of the evil android Ash in the original. He was, oddly, a different android named Rook who also had as his prime directive to ensure the aliens on board were delivered safely to the company at all costs.  Hmmm.

Ian Holm’s likeness used to play the android Rook in Romulus, you would be right to think this was an image from Alien Isolation video game that came out ten years ago

Many people took issue with the CGI used to render Ash Rook—it was terrible for sure—but that was not my biggest beef. My issue was the very danger the figure Ash warned us about in the original, namely the costs of artificial intelligence passing as human in order to serve the agenda of the rich and powerful, is unironically realized in the conceptualization of this re-make. Despite being dead for years, Ian Holm was included in the film not through re-used footage, but as a totally new character using his voice and likeness. While his estate seems to have been consulted on the inclusion, he has effectively lost agency over how the film companies use his likeness. In effect, his legacy as an actor is brought into question. Which, in turn, opens up the broader question of how such deep fakes in Hollywood impact any actor working presently (or not). One has to ask if some part of Holm’s soul (to use that term broadly) as an actor is now owned by the Alien franchise corporation (5 or 6 more years in the Hollywood mine, the company appreciates you!)—it’s prime directive being to make profits on the shoulders of those who helped make it successful: dead or alive.

“You still don’t understand what you’re dealing with, do you? … Perfect organism. Its structural perfection is matched only by its hostility.” Alien (1979)

Despite the larger ethical questions around AI, deep fakes, and the loss of control of our likeness (Hollywood just being one example), the other question worth asking is did Romulus even need this poorly executed reference? It was apparent they were returning home to the original, and quite frankly the opening scene on the mining colony; the hijacking of the abandoned ship; and the face hugging barrage was an excellent start to the movie. The aesthetic references to the original were apparent, but the plot details were different enough to be an homage while providing their own twist, but when Ian Holm’s butchered (both figuratively and literally) likeness appears, there was a sense that we could no longer go home to the original again. Not only was it forced, but it felt wrong. Holm is an amazing actor and Alien was jut one of many roles that established him as a great talent, yet here he is coming back from the dead as a terribly re-created CGI figure with a role that only his talent could save from the implicit mediocrity of the idea—but that talent is no longer with us, he is dead. What part of that equation did director Fede Álvarez fail to understand?

The cast of the 1979original Alien

Filmmaking is an act of orchestration between the director, writer(s), cinematographer, designers, and most of all the players. What made Alien so great even beyond the aesthetics were the characters and the performances that made them by greats such as Sigourney Weaver, Yaphet Kotto, Harry Dean Stanton, Veronica Cartwright, Tom Skerritt, and especially Ian Holm. It’s that alchemy that made the original one of the greatest films of the 20th century. It’s the very reason why Alien is a franchise at all, so to just mindlessly mine that talent post-humously for a half-assed wink highlights the soullessness of these franchise films. As the case with Marvel and Star Wars, we see Alien attempt redemption by returning to the source, but all the while forgetting it’s the humanity of talent that made the original great. The Tech Noir themes of this film are in many ways as much about the politics of re-making the original as the story itself. Fight me.

Posted in AI, digital storytelling, films, movies, Tech Noir | Tagged , , , | 7 Comments

bavacade Update 1-19-2025

This week was pretty productive on the bavacade front by making real headway on the plan to start cleaning up the small things. I knocked out quite a few things on the list prepared in the last update:

  • Switch Robotron 1P and 2P button
  • Fix Millipede’s extra Matsushita chassis
  • Took apart Pole Position and add wheels
  • Investigate issues with either power board or inline power brick for Stargate
  • Test non-working Super Cobra board with game roms from working board
  • Try 440 Exidy kit on non-working Crossbow board for Cheyenne (in-process, waiting on daughter card from America)
  • Take apart Cheyenne and add wheels
  • Fix Make Trax yoke connector
  • Check chassis power plugs and clean-up any electrical tape monstrosities (ongoing, but partial progress)
  • Check and clean-up wiring for Venture
  • Fix back-up Hanterex 20″ Polo chassis
  • Fix K4600 back-up interface and main chassis boards
  • Fix wheels on Dig Dug and Bagman

Robotron

Robotron Player 1 and 2 Button Switch

The swapping of the Robotron player one and two buttons was quite easy. I just had to unscrew and swap the housing for the contact strips. Nothing’s better than a simple fix.

Robotron Player 1 and 2 Button Swap

Player 1 and 2 button assembly for Robotron

Millipede

Testing the back-up Matsushita chassis for Millipede was a little more involved. I swapped out the original chassis given it was playing blind and I had easy access to a new, working chassis. That said, while installing the new one I realized that the pots for brightness and screen on the original chassis might need to be re-soldered. I promised to return to it, but given the new chassis was working great it fell to the bottom of the list.

Millipede Backup Matsushita Chassis has Washed out Red

Millipede back-up Matsushita chassis has washed out red

But I’m now chasing down all these lingering issues, so figured it was time to swap in the original chassis to see if I can get it working again, and I did. Turns out I was right about the brightness and screen pots, and a little reflowing of solder joints there got the chassis back-up and running. That said, the red on this chassis is definitely washed out compared to the new one, so may need to do some color adjustment should it be used in the future. For now it’s a good bet for a working back-up, which is always nice. The new chassis looks so good that I had to swap it back in. What’s more, I realized that the way to fix the high score going off screen at the top with the new chassis is to adjust the horizontal width coil. I ran out of time, but I will return to it this week and knock another small issue off the list.

Super Cobra

Super Cobra Main Board

Super Cobra main board with 6 game roms I had burned and added to no effect

I dug in on testing why one of my two Super Cobra boards was not working. Quick back story, I bought a Super Cobra board with a high score save kit that never worked right; there were so many glitches it was unusable. So I took the save kit out, but turns out the original graphics and game ROMs had been removed, so I needed to have a new set burned. When adding these new ROMs, the game was still throwing garbage to the screen—so nothing doing.

Super Cobra Main Board

Supper Cobra main board with the 6 original, working chips that will be copied

I was still convinced it was the game ROMs, so to test that theory I took the working 6 ROMs from the working board I have and added them to the non-working board and lo and behold it worked. So, the new plan is to have the 6 working ROMs copied to new chips, given the other copies might have been corrupted or just bad files, etc. I’m thinking 1-to-1 copies of the working chips should solve this issue, but we will see.

Stargate, Robotron, and Defender

Investigations into why Stargate restarts after a period of time continues. I’m not sure if it is solved, but it has led me to discover and clean-up other issues, so for that I’m thankful. The issue is Stargate runs fine with the original power board and brick for several hours, but then out of no where it restarts. When the board is connected to the switching power supply this never happens, which leads me to believe it’s an issue with the original power board. Power bricks seldom have issues in these games, so I started by troubleshooting the power board. To do this I swapped out a board from another Williams game I have that are compatible (namely Joust or Robotron) with Stargate.* I went to Robotron to get its power board when I discovered a pretty bad hack job that had wires individual soldered to the back of the board rather than using a connector.A sure sign of some shoddy workmanship:

Robotron Power Supply Board with Bad Soldering

Back of the power supply board in Robotron with wires directly soldered on the board, a big no no.

This is unacceptable. I removed the board and gave it to Roberto to work on, along with the Super Cobra chips. It was obvious the power board burned up at some point, and rather than addressing the issue they just worked around it for the pieces they needed. Not bavacade, Roberto will get to the source of the issue and give this power board a new lease on life.

Robotron Power Supply Unit Issues

Top of Robotron power board where you can see signs of burned connections

With the Robotron power board unusable, I grabbed the Joust board which was in much better shape.

Joust PSU Board

The Joust power board is like new comparatively.

So back to Stargate, the idea was to take the power board out of Stargate and put it in Joust and vice versa. This way if Joust restarts after several hours I’ll know it was the power board, and if Stargate restarts I’ll know it was the power brick. Well, after many hours of keeping them both on neither restarted. So it’s inconclusive, yet with each game working cleanly without restarting we arguably have a temporary fix, right? Maybe, but if experience is any lesson these things always re-emerge. Nonetheless, for the moment I’ll let it ride.

Robotron power board with wires soldered right to back of board, pretty freaking ugly

The work that will be done on the Robotron power board counts toward the broader goal of going through each game and looking for any wiring issues, and I think this will prove one of the worst offenders.

Defender Power Supply Board

Defender power supply board

On the topic of Williams power boards, while looking for potential power boards to swap I realized another issue I never dealt with was a problem with the Defender power board (very different from that of Stargate, Joust, and Robotron, even though a Williams game). When I was refurbishing Defender I came across an odd ROM error that I ultimately fixed by swapping out the old power board for a back-up I had (there are a lot of back-ups in bavacade 🙂 ). Finding the Defender power board I’d noted masking tape with +5V written on it, so figured there was an issue with the +5V? That’s what happens when the metadata is sparse. I re-tried it and this time it worked without any problems. More gremlins, for sure, but it’s also another back-up part I can mark as working until it inevitably doesn’t.

Pole Position

Pole Position

As a way of coping with the stress of a large, complex migration at Reclaim Hosting this weekend, I disassembled Pole Position. This was a long time coming, it’s one of the last games to get on wheels before relocating to bava.studio. I created an album of images for reference when it’s time to reassemble after fixing a few structural issues and getting it mobile. I’m gonna see if Alberto can document a bit of his process when adding the wheels given: a) it would be good to know, and b) Tim is looking to get some of the cabinets at Reclaim Arcade on wheels—which would be a huge win and put his word working skills to the test 🙂

Cheyenne

Finally, I have the missing daughter board for the 440 Exidy multi-game kit being shipped to me after a year of chasing that down. A chip on that kit went bad (this is why proprietary chips suck), and as a result the 440 kit was useless. I already have two Cheyenne boards (actually a Cheyenne and Crossbow, but effectively the same board with different ROMs), but one of them stopped working (the Crossbow to be clear). Before I embark on a repair, however, I want to see if adding the 440 kit brings it back to life. We will see….

_______________________________

*They all use the Revision B power board in my case.

Posted in bavacade, bavarcade, video games | Tagged , , , , , , , , , | 3 Comments

Listen to Our Fargin’ Podcast You Lousy Cork-suckers!

This week it was Johnny Dangerously (1984). I’ve not seen it in roughly 40 years and I forgot how insane its humor could get. It’s a total gag film; I kept on remarking just how much it reminded me of Airplane! throughout the podcast.

My father hung me on a hook once…once!

It’s both very stupid and very fun at the same time, even if written off by critics when it came out for its sophomoric humor. MBS argues Amy Heckerling’s film is very much the predecessor to later sophomoric filmmakers like the Farrelly Brothers. Think of it as a bridge between Mel Brooks and the world of Will Ferrell. If you had access to a VHS store in the mid-80s, chances are you’ve seen and subsequently quoted this one. Maybe that was a big reason for the joyful return to this relic of my cultural past.

“You lousy corksuckers have violated my fargin’ rights.”

For me the film is very much about meme quotes during high school after watching it in someone’s basement before going out for the night. This was the social world of movies in the 80s. Johnny Dangerously was one we endlessly quoted, you lousy cork-suckers!

Posted in Family Pictures Podcast, film, fun, movies | Tagged , , , | 2 Comments