Reclaim Arcade Chats with Zach Whalen’s Games and Culture Course

Yesterday Tim and I spoke with Zach Whalen‘s “Games and Culture” course about Reclaim Arcade, and it was fun! The stream was overloaded for the first 9 minutes given Zach was crashing his computer with all the awesome that is Reclaim Arcade, but at minute 9:15 or so it starts calming down and the conversation gets underway. Tim and I had some fun chatting with Zach about everything from how we started this project to where we get our games to which are our favorites and why, and much more. Tim shared his brilliant work with hooking the Avengers pinball machine to the internet as well as showed off the epic video wall—he’s damn good. Whereas Zach was particularly tickled by the walk-through we provided of the entire space given he did not realize we re-created the UMW Console Living Room that he and I teamed up to build at the UMW ITCC in 2015. That was a highlight for me because, like Zach, I not just nostalgic for the 1980s, but also for cool projects I did with awesome faculty like him at UMW 🙂

Another highlight was listening to Zach talk about the culture around video games in the 70s and 80s. His contextualization of the creation of Pong, along with the controversy around the 1976 Exidy video game Death Race (which I didn’t know) were brilliant. And I had no idea about the long history of arcades and deviancy dating back to Mayor LaGuardia’s sledgehammering a pinball machine in 1942! It was going back to school with the best, and I loved it.

I also appreciated Zach’s approach to the online classroom, streaming discussions via Twitch, using Discord for conversation and chat, and embedding links and media in the live stream discussion. It was a really cool look at how teaching during lockdown has adopted so many elements of the Youtubers and gaming streamers to create meaningful online learning environments, who knew those video-gaming deviants would be creating the model for teaching online for the 21st century?

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Pengo and Wizard of Wor

I rounded off last month’s video game cabinet buying spree with two early 1980s classics: Wizard of Wor (1980) and Pengo (1982).

Wizard of Wor

Wizard of Wor is a dungeon maze shooter that had the unique element of being a two-player co-op. It appealed to me as a younger AD&D fan, and while a mildly popular game, when I saw how beautiful the cabinet one of the best old school cabinet dealers had for sale, I just could not resist.

It’s been a while since I have played this one, so it will be fun to re-visit, and maybe I can get Tim to play co-op with me—I mean we have come this far together 🙂

The other game on the way from the same seller is Pengo, and this cabinet is also impressively clean. Like Wizard of Wor, Pengo was modestly successful back in the day. It’s one of the games that folks who comes to the arcade and are of a certain age will immediately get a bout of boutique nostalgia 🙂 The same can be said of quite a few of this month’s purchases, such as Mouse Trap (1981) Vanguard (1981), and Congo Bongo (1983).

The game is fully working but the monitor may need to be re-capped, so we’ll see how that goes. Pengo is yet another maze game (we have quite a few of that genre at this point) wherein you are a penguin in the arctic that skillfully uses blocks of ice to crush sno-bees. I love the crazy themed games like this, and I think more than a few of the recent acquisitions are lesser-known and will nicely balance the more recognizable hits of the golden age of arcade cabinets—-many of which we have. You can see a full list of our games on the Reclaim Arcade website, and I have to pinch myself every time I look at it because it represents a pretty amazing adventure for Tim and I into the world collecting video games, and I’m quite proud of the arcade we’ve managed to build in just two and half years.

There will be more games to come in the future, but with 57 old school arcade cabinets I’m feeling good about where we’re at for opening day. I head back to the burg in just 10 days to prepare for the opening. It’s a special kind of joy to return to the strip mall only to be greeted by a whole new class of cabinets that will soon be available to the broader public. So, with all that said, if you are around the weekend of January 29th, 30th, and 31st and want to check-out the coolest arcade in Freddy, I’ll be there waiting for you with bells on!

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Open Source FTW or, a Small Anecdote of a WPMS LTI Integration Plugin

Back at Domains 2019 Andy Millington came all the way from the University of Edinburgh to Durham, North Carolina to share the work of his team to create an LTI  that integrates WordPress Multisite with Moodle. This is a project Anne-Marie Scott wrote about extensively, and I can think of few more eloquent and ardent supporters of open source in higher ed, so in many ways this post is for her–big fan!

I’ll be honest, LTI is not necessarily the sexiest edtech acronym I’ve used on this blog. In fact, for many it’s a more restrictive API that is designated for the worst of teaching tools: the LMS, or VLE, or what have you.* That said, Jon Udell made a pretty compelling argument in defense of the LTI (although I will not forgive him his LMS love) which is very much inline with his thinking through light-weight system integrations for decades now. What’s more, companies like Hypothesis and Lumen Learning have listened to the Dead Moocmen, and they know the LMS is here to stay, and it will never die. So LTI integrations into learning management systems of all kinds is a key part of their success, and while I find the continued dependence on the LMS sad and pathetic, I do understand the need for them. Such are the compromises of an aging edtech.

But if I can pull myself out of the depression this line of thought plunges me into, one silver lining is open source code that makes these LTI integrations more broadly applicable and freely re-usable. And here begins my quick anecdote that I hope Andy and Anne-Marie can appreciate. In early December I was on a call with a university that has a legacy WordPress Multisite that has been around since 2009 and has 17,000+ sites.† What’s more, it’s integrated with their LMS, which in this case is not Moodle but Sakai, and in order for them to offload the hosting they need to re-work that integration. They asked us if we do development work, which is a hard no. We have folks we can recommend, but we realized early on that development is not our game; it’s a totally different skillset and long-term maintenance is always more work than one could ever imagine. That said, during the meeting I believe Tim recommended they take a look at the code on Github for the LTI plugin developed at Edinburgh before going the often expensive and time-consuming custom development route.

When we met again right before the holidays one of the agenda items was regarding custom development for LTI integration for their WPMS into Sakai, which Lauren and I were sure was going to be a deal breaker. So as we got to that bullet point the developer said this was no longer a concern, they looked at the LTI plugin from Edinburgh on Github and with some slight customizations for Sakai reported it worked brilliantly. In fact, it was even better than what they had been using previously. YEAH!

I’ll be sure to follow-up and see if that  modification can be shared somewhere for other folks using Sakai and wanting WordPress LTI integration. But in the interim it just seemed important to tell the story because those universities like University of Edinburgh that are leading by giving back, and putting the talent they have locally to work for a much broader global community is a facet of the power of open that made me fall in love with that whole concept way back in 2004 or 2005. Avanti!

________________________________

*I still hate the LMS as much as I ever did, and dealing with it tangentially last semester as Antonella started teaching again re-surfaced all the old wounds and that deep-seated loathing of a true tool of teaching oppression.

†As it turns out, this WordPress Multisite instance was a result of a visit and consultation I made in that same year. It has been amazing to me how many sites I helped folks get up and running a decade ago are now are hosted with Reclaim, it’s truly a long game/con I have been running all these years 🙂

Posted in plugins, reclaim, WordPress, wordpress multi-user | Tagged , , , , , , , | Leave a comment

Running Pressbooks and Manifold in Reclaim Cloud

I have been playing around with a few things recently prompted by some requests in Reclaim’s Community forums as well as a ticket or two. Tim already documented his process getting the open source scholarly publishing tool Manifold up and running in Reclaim Cloud,  but when we got a question regarding issues during the Docker container setup I decided to jump in given I wanted to give it a spin. Turns out the documentation we had needed to be updated given the developer of Manifold, the great Zack Davis, was updating the code base and we needed to pull the latest version, which he supplied me within seconds of my Github issues post—amazing!

So, the Docker instance of Manifold works a treat, and I am running a fresh test instance, featured above, to prove it. I dig Manifold, it is quite slick. After doing this install it was pretty apparent a one-click installer would be dead simple. I have to talk with Tim about that (he helped me with Azuracast, so I may go back to that well), but that would be a welcome addition to the Reclaim Cloud marketplace.

The other application I started playing with was a fresh Pressbooks instance on Reclaim Cloud. There is no Docker instance of Pressbooks available, which is a bummer, but we have a WordPress one-click installer that has WordPress Multisite as an option, so I used that and then went about installing the main Pressbooks plugin, uploading the book themes and moving a few files around, per the Pressbooks installation instructions. It  was another dead simple install (despite the lack of a Docker file), and a sure-fire candidate for a one-click installer on the Cloud. What’s more, given it’s a virtualized server environment it can be setup to have the required server-level dependencies for PDF conversions, ePubs, etc. installed by default, something we cannot do on our shared hosting servers. I think this is another lay-up for us, adding these scholarly publishing tools to Reclaim Cloud’s one-click installer marketplace is just another brick in the Cloud 🙂

It felt good to be playing in the Cloud again after a bit of a hiatus given things with the move, general Reclaim busyness, and the holidays converged to make any play-time a scarcity. I’d like to get these to one-click installers out sometime this month, as well as another for PeerTube, which i have been using a lot recently and still love it. So, here to more Reclaim Cloud in 2021!

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The Nostalgia of Reclaim Arcade

Back in November Tim and I sat down with the Matt Project to talk about Reclaim Arcade. I’ve been meaning to share this on the bava, and the recent announcement of the arcade opening at the end of January provided the perfect excuse. I really like the way the space was captured and the stories about the delayed opening, the sleazy history of arcades, and the post modern power of nostalgia to make us long for re-living  something we never experienced—or never even happened they way we pretend it did. I think that’s part of the magic of Reclaim Arcade for me, it’s always already a failed attempt to recreate something that will never actually be whole again. There will always be something missing in the process and that space is where imagination can take hold and try to fill the gaps.

It reminds me of a dinner I attended with friends of friends in Los Angeles when I first started floating the idea of Reclaim Video and Reclaim Arcade. The immediate response from the Ph.D. candidate in Art History at the table was that what I was talking about was not art, it was just crass, commercialized nostalgia. But for me I find the difference so hard to map. I mean the greatest piece of art I ever experienced was at the LACMA in the early 90s when an artist re-created their grandfather’s garage. It was magical, you could walk around it and see what was on the shelves, smell the must, and hear the crickets. It was like a futuristic teleportation device to the past, one that I never experienced but was all the more nostalgic for it as a result. Isn’t the ability to create that complex sense of emotion and relations to something akin to art? And while I am terribly biased, I still maintain that Reclaim Arcade is, first and foremost, art 🙂

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Reclaim Arcade: It’s Alive!

Tim and I are thrilled to ring in 2021 with some good news on the Reclaim Arcade front, namely that IT’S ALIVE!

We’re currently taking advanced bookings on our website for 2-hour blocks of time starting Friday, January 29th. This is exciting given back in May we were seriously wondering if the arcade would ever see the light of day, but hope springs eternal at Reclaim and we’re officially back in the game!

Strip mall signage #4life

So what do we mean by 2-hour blocks? In light of COVID-19, we decided to adopt a booking model that enables up to 20 people to enjoy the arcade for two hours slots at $20 a head (all games are on free play). Reservations can be booked in advance online, and if the entire space is available for a specific time slot you will be given the option to reserve the entire space at a significant discount—I may have to do just that for my 50th birthday party this year.

Humanoids can enter Reclaim Arcade on January 29th!

Starting January 29th we will be open on Fridays, Saturdays, and Sundays, and folks can book the space as far out as April 2021. If we find demand is greater than available time/space we might consider adding more slots, but I guess we’ll see given we understand we are living during interesting times.

Enter through Reclaim Video

Above all, we’ll finally be able to enable people to share the awesomeness that is Reclaim Arcade as safely and comfortably as possible. We’ll evaluate the efficacy of the booking approach in a few months, and if things change more globally and we can open with fewer restrictions that would be a welcome development. But until then though, it’s still on like Donkey Kong!

A Strip Mall of Our Own

We also should give a special thank you to Lauren Hanks who designed the website for us. I love it! Hell, even my kids think it is gorgeous—and they’re Italian designer euro babies, so you know that is saying something.

Book your reservations on ReclaimArcade.com

The site gives you a good idea of “What to Expect” and really helps highlight the intentional experience we’ve created with Reclaim Arcade between entering through Reclaim Video VHS store only to find yourself in a 1980s living room, which then gives way to a full blown early 80s arcade. It is magic!


And the available Games pages is the bomb.com!

And this does not even cover Tim’s amazing video wall he recently created, which will be a wild  canvas for video artists to explore. It’s just another brilliant element of an already “chock full of nuts” spot.

So run, don’t walk, to reclaimarcade.com and smash that “Book Now” button to be time-warped back into the 80s.

YEAH!!!

Posted in Reclaim Arcade, Reclaim Video, ReclaimVideo, VHS, video games | Tagged , | 2 Comments

A Belated Happy Birthday to the bava

Here’s to 15 years on the bava, and all the irreparable damage it has caused me. Well, actually, I am a couple of weeks late. My blog anniversary is December 13th, but this December has flown by and I have not found the time to blog. So no better way to celebrate 15 years of blogging than to write a post about not blogging. In fact, I didn’t miss blogging as much as blogging about not blogging, if that makes any sense.

I have not had any real blog momentum since I came back from the US in mid-November, but I kind of expected as much.  After dialing in Reclaim Arcade for two weeks in the US, I came home to prepare for moving house here in bella Italia. Moving is painful, and the older I get the more that truth is compounded.  And despite my best intentions I still ended up doing most of the move myself given how much weird, useless shit I have that I am afraid will be broken or lost. In fact, this move should have been easier given most of the furniture was not ours and we’ve only had 5 years to accumulate, but kipple is real and my hoarding instinct does not help. Anyway, my office was disassembled the first week in December, and I have been living like a digital hobo going from couch to couch.

The upside of all this is we are moving from the decaying bava villa in the countryside to the mint bava mansion in the city. The bava is moving on up and lovin’ it! There is a Hollywood-esque stairway in the foyer filled with my The Girl Who Knew Too Much poster and an entire level dedicated to the home office that is coming along (although I am still tethering off cell data, but this post might best avoid me talking about our struggles with Italian Telecom).

But for now I have been hanging in the living room with Daphne catching as many bars and as much winter sun as possible.

I am definitely digging the new pad, and it was my intention to empty the rest of the previous house immediately after Christmas, but that was rendered impossible by the 2 feet of snow dropped on Trento right after Christmas. That said, it was gorgeous.

Last night we could finally dig out enough snow and lock-in an available vehicle to get almost everything out of the old house, I think one more trip in the New Year will put this nearly month-long move to rest. I think my New Year’s resolution will be to never move myself alone again…ever! Dragging the process out over a month was particularly painful given I am a creature of habit and all routines are disrupted and I tailspin into neglecting my blog, missing my anniversary, and failing to keep the bava faithful up-to-date with all the b-news fit to print. So, below will be my attempt to play crowd-pleaser and provide a relatively brief update on everything from Reclaim Hosting to my arcade cabinet addiction as well as some fun announcements regarding both Reclaim Arcade and the OER21xDomains conference in the New Year. So, strap in because I ‘m about to blow your mother trucking mind!

Reclaim Hosting: The juggernaut continues to roll! I don’t even know what to say about the awesome sauce that is Reclaim Hosting. Like everyone else this year we had some moments, but the story of 2020 for us has been focusing on continued top-flight support of the community thanks to the remarkable talent that is the Reclaim Hosting  team. Growth is scary for me because I do not want to be removed from Reclaim’s core mission, but with awesome folks like Lauren, Meredith, Chris, Gordon, Katie, and now Isabelle—and soon to be a ninth employee—I have to say that my fear has been misguided. Everyone at Reclaim understands that the core mission remains empowering and supporting our community of students and educators, and quite frankly they’re killing it on a daily basis. What’s more, with almost 200 servers and 800-1000 support tickets a month growth is happening whether I like it or not.

A big highlight of 2020 for me was Reclaim Cloud, which is our bet on the future. Having an alternative infrastructure to cPanel that can manage pay-per-use, seamless scaling, and a wide range of environments beyond LAMP is super exciting. In fact, it has seem a modest but steady uptake thus far, which is expected. But the cool thing is we have found Reclaim Cloud to be an unparalleled environment when it comes to performance for our WordPress Multisite managed hosting clients, an area of the business that has almost doubled in 2020. And while we are huge fans of Digital Ocean, reclaiming some of our infrastructure from an overhead perspective has been a gigantic win. We have two data centers in the US (East and West), one in Canada and another in the UK. I expect exploring and showing off Reclaim Cloud will be a big part of 2021 for me, and I am looking forward to that.

Another highlight for me has been watching Lauren Hanks take over the account management/sales portion of Reclaim Hosting. She has been doing a brilliant job, and has had a huge year in terms of professional growth as she took on new challenges such as onboarding and managing new employees, tightening the cross-departmental communication, while continuing to always bring new ideas to the table. She remains absolutely central to helping us streamline our work while dialing-in in a healthy culture. Not to mention she is an organizational genius and Reclaim is really lucky to have her! What’s more, her great work has made my life easier as I have been able to dig in on the Cloud as well explore video streaming, as well as that little side project known as Reclaim Arcade, but more on that shortly.

Another thing I appreciated during 2020 is that Reclaim Hosting was something of a harbor during turbulent times. By remaining stable and avoiding a bullet with Reclaim Arcade construction we were able to ensure everyone that they had no concerns on the employment front as the shit started to hit the fan. In fact, we were even able to hire more folks to ensure the workload did not become an issue during April and May when we were all raw and wondering WTF was happening. So, for a less than balanced person like myself, to be able to lean on the Reclaim Hosting team (and vice versa) was a real special element of this insane year, which I thought was nicely capped with the holiday movie watch-along last week.

What’s more, our years of figuring out a distributed company since 2015 put us in a really good place to immediately adjust to the challenges of working during a pandemic, but that did not stop us from having an actual office in a strip mall with a full blown sign!

Reclaim Hosting is 1980s Strip Mall Famous

Which I think is a good transition to Reclaim Arcade, something that has been very much on my mind these days as we prepare to make a big announcement about its future tomorrow. You don’t have to be a rocket scientist to figure it out, but god is in the details so I’ll save those for tomorrow. But the long and short of it is we are opening at the end of January, and it is going to be epic. I think the story of 2020 for Tim and I is very much wrapped up in Reclaim Arcade. We were all set to open in Spring of 2020 when COVID-19 hit and our best laid plans were out the window. It’s crazy to think about it, but I was two months out from moving back to Freddy full time to take over some of the day-to-day of the arcade as it was planned to open—it seems like a lifetime ago. We got lucky in that we avoided doing major construction work to build out a full kitchen and bar, which allowed us to  shut down planning for 4-5 months. But come August we got to dreaming again, and I think we came up with something that will work even as we still battle through the virus and wait for the COVID clouds to lift.

Reclaim Arcade is Art!

The re-adjustment gave us the opportunity to return to our DIY roots, and I think the space is about as magical as it could have been with or without a contractor and design team. We put everything we have into that space, and I believe it shows. I wrote about the details extensively last month, so I will spare you any re-hashing, but it is worth noting that in less than two weeks in mid-December Tim took it upon himself to build a fullblown video wall, and it is amazing. Tim’s blog post linked above takes you through all the details, but let me just share a quick video of how the video projection wraps around a corner above the pinball room, it is mindblowing:

I remain in awe of Timmmmyboy, he was and is the heart and soul of the space and the engine that is making it all happen. I parachuted in for my parts (and I love them), but he took the arcade to the next level with his endless work on repairing the video games, brilliant light artistry, and now the creation of a ridiculously amazing video wall. It’s really the greatest space on earth, at least according to the bava.blog—and Timmy’s fingerprints are all over every last bit of it! I have the best partner in crime in the whole damn world.

The one thing I have been doing from afar is buying games and picking up spare parts for when they go down—and they will go down! Watching the various sites and forums has become a bit of an obsession for me. I honestly think that behavior accounts for at least some of my not blogging this month, but it has been pretty fruitful. I secured 7 new games over the last 3 weeks, including Double Dragon, Congo Bongo, Frogger, Atari Football, Vanguard, Mousetrap and Pleiades.

What’s more, I just sent payment for Moon Patrol (a grail game) and have my eye on a Pengo and Wizard of Wor, but Tim thinks I might have a game buying problem at this point—but I think everything is just fine. Both games are so beautiful, we really do need them, so please write to Tim and tell him as much, thank you. For those keeping count at home, that makes 53 old school arcade games and 7 pinball, which means we have 60 games! Ridiculous, and with Pengo and Wizard of Wor it would be over 60 🙂

Reclaim Arcade was always destined to be amazing, but I am not exaggerating when I say things like…

I could write another 10,000 words about all the arcade emotions, but I’ll save it for tomorrow.

ds106radio/ds106.tv

Another highlight of 2020 was it injected new life into your old radio friend ds106rad.io. Some of the usual suspects came back and a whole bunch of new folks joined in, making it a real joy. My personal highlights were talking lockdown with Antonella during the almost 3 month lockdown we lived through from March through May here in Italy. It was almost 30 episodes by the end, and I will post those up at some point because they capture a point in time that might be worth reflecting on once we have some distance.

And ds106.tv is really just getting started. I have much more to do on both accounts, but I have to say the will for folks to have some fun and share some magic despite the circumstances we find ourselves in is the ultimate source of hope and love for me. I love the friends I’ve made online through this little old blog the last 15 years: they’re cool, they make me laugh, and it reminds me of why I like doing what I do.

OER21xDomains

I am rushing the last points here because this post will be destined for 2021 if I don’t, but it is worth noting that Reclaim Hosting has the distinct privilege and honor of collaborating with the good folks of ALT and the conference co-chairs to host a hybrid OER21xDomains conference that will be fully online. I’ve been saving a wee bit of energy for a longer post on some of the ideas we have when it comes to the many possibilities, but needless to say we are absolutely thrilled at the opportunity to explore running an online conference with my favorite conference community ever: the UK OER hippies! If you’re in the game for a cool conference, then you might want to check out the CFP which is currently available.

So, for all the madness that was 2020, I never felt luckier for the folks I work with, the friends I have made online, and the broader community of internauts who are trying to find a sense of joy and hope in the work we do despite the myriad challenges it everywhere presented in 2020. 2021 will be a new year no matter what, and with the orange sociopath soon to be muzzled and (hopefully) manacled, it’s already looking like a new day rising. Avanti ragazzi!

Damn that was a long, round about way to wish my blog happy birthday, but that’s what happens when you don’t blog for a month!

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bavawave: Italians Do it Better

This is how it started…

This is how good it felt afterwards…

I jumped on the radio on a whim last night to try and do some groundwork for the headlining Sunday Special featuring the great Anne-Marie Scott, Maren Deepwell, and Tannis Morgan.

I wanted to play some of the synthwave tunes I discovered one the Italians Do It Better website/youtube channel thanks to this Tweet from Paul Bond while he was broadcasting a fine needle-dropping vinylcast of Brian Eno and David Byrne on #ds106radio:

It’s awesome that ds106radio is still delivering the goods, it is moments like this on the radio via Twitter that the web feels like friends hanging out sharing what they love, which is the best feeling of both connection and growth. And then when folks actually listen to your radishow? SWOON!

ds106radio: Synthwave with Jim Groom

This show was fun and fairly tight at 50 minutes, so I wanted to get it on the bavaradio site with the idea of sometime soon backfilling the bavaradio catalogue given I have a ton of shows just sitting in my Audio Hijack folder that have never seen the light of the web since their inception.

Image credit: Outrun 8 Bit GIF By Kotutohum

Posted in ds106radio, on air | 1 Comment

Reclaim Arcade is Art!

I’m just coming off an extremely intense and creatively gratifying trip back to Fredericksburg, Virginia to work with Tim to dial in Reclaim Arcade. And dial it in we did! I will try and use most of this post to document what it is we did specifically, which will quickly get weighed down in details, but before I do I just want to say that the side projects leading up to Reclaim Arcade (the UMW Console, CoWork, Reclaim Video, etc.) all came together in some crazy cosmic alignment over the last two weeks to become something transcendent. It’s truly the best work we’ve done thus far, and I’m truly trying to be humble here. Reclaim Arcade is epic!

Obviously pulling together 60 classic arcade games and pinball machines has its immediate appeal, but add to that a 1980s living room and a fully operational VHS store and you got yourself a set design worthy of a Kubrick film:

Let there be no mistake about it, Tim and I brought our A-game to Reclaim Arcade, and Fredericksburg is about to be home of one of the sickest arcades in the US of mother trucking A! It’s part arcade, part conceptual art, and all awesome. It’s more than an arcade: IT’S ART, dammit!

OK, that should be enough of a victory lap for the time being, now let me get down to some details of the trip and the work. I took a flight over from Verona, Italy on November 1st at 6 AM (CET) and arrived in Dulles (via Rome and NYC) at 4 PM (EDT) that same day, after a quick dinner at Chipotle I drove from Northern Virginia to Upstate New York to pickup Ghosts ‘n Goblins from Ben Harwood, who was absolutely clutch and both picked up and stored this gem for several months. Why fly into Virginia only to drive 7.5 hours to NY? Well, the two week quarantine for any incoming travelers to NYC from Italy was the main reason, the other was a better deal on my two week car rental of my go-to game hauler the Chevy Tahoe, my preferred vehicle for picking up classic arcade games.

Getting ready to return the Tahoe at Dulles after it served me well for yet another Reclaim Arcade run and gun

I made it up to Saratoga Springs by midnight completely exhausted, but still in one piece. I pushed myself because having to make a trip like this in the middle of my two week trip would’ve made it harder to gain momentum with the work ahead of me for the living room and the VHS store. I woke up early and met Ben for a big American breakfast (I miss those) and then picked up the game and was back on the road to Virginia by 10 AM. That was the first of the three games I would pick up (and by far the longest drive), and it was worth the trouble because it is a gorgeous cabinet. The monitor picture and color are crisp, the sound booms, and the side art is in very good shape. There was an issue with the power switcher that we had to replace, but that was just the beginning of a bunch of work to get almost all of the arcade machines in working order, but more on that anon.

By Monday evening I was back at the Reclaim Hosting strip mall and the next thing I remember doing is starting my sprint to get as much work done as possible in two weeks. For some strange reason I started in Reclaim Hosting’s new offices (which was where we had initially thought the arcade would live). Given the pandemic and remote work the new office space was never really lived in entirely, so I started with an easy win: hanging the vinyl records of the various bands that are, or have been, the namesakes of Reclaim Hosting’s shared hosting servers. That was fun and relatively fast. But I knew the hard work was 3 strip mall doors away at Reclaim Video and the soon-to-be 1980s living room. Oh yeah, all the while there was a Presidential election going on in the USA that was a bit distracting and at times unnerving….needless to say building out the 1980s living room was the perfect antidote.

And it came together pretty well, I took a bunch of time on the AV setup, which I am pretty happy with. And it might make sense for me to break that down in more depth in a separate post, but for simplicities sake the VCR, betamax player, and laserdisc are all plugged into a switcher that runs into the TV. We are splitting the audio out for all those video players to the Fisher component stereo (using the Aux input). The Selectavision was not liking being converted from RF to RCA, so that is currently running into the VHS using the coaxial “in from antenna” and going out over RCA. The trick is as long as no VHS tape is playing the Selectavision signal gets pushed out to the TV cleanly, and the audio goes to the stereo as well (all video signals come in on channel 4).

I was also able to get both the Atari 2600 and the 5200 up and running, and they are being pulled in to the TV via an OG Atari switcher that is connected via the 300 Ohm screw-tight connector pictured above. I do enjoy Berzerk on Atari 5200, the fact the game has to stop when the robots talk smack on the humanoid is awesome.

https://twitter.com/jimgroom/status/1324468694072905732

So once the AV and consoles were set up I could start focusing on some lighting. I was lucky enough to snag a groovy pair of lamps from the nearby second hand furniture store Restore. I also ordered a 12′ RCA cable to run the audio from the video switcher to the stereo (which is housed in a different entertainment center). I also grabbed a preliminary selection of vinyl/laserdiscs/beta max tapes for the living room, hung some art on the walls, and Tim removed the automatic light switch to make sure the florescent lighting was only on as needed. The carpet was a left over from the McDonald’s training facility this space used to be, and we really couldn’t have bought a better pattern for the space.

Took most of the first week to get the living room to a place I was happy with, and I’m thrilled with it!

Yeah, we nailed it. The the front loading Panasonic Omnivision VCR was an attempt to find a replacement for the top loading Omnivision VCR I grew up with, but it was not working either. They both eat tapes. So I looked up a TV Repair shop in Fredericksburg and I’m having them both repaired, because while the Super VHS player in the living room right now is a work horse, it’s not the right era at all.

The 1980s K-Mart velvet Elvis is on loan from John Heyn, the director of the legendary Heavy Metal Parking Lot. That alone is just insane to me! With the living room polished off I had to get serious about the video store, which was harder than I imagined. You see, I wanted to touch every video tape and weed out as many tapes from the 1990s (and later) as possible in order to make the collection on display that much tighter. I also wanted to do a thorough check and try and weed out any broken or moldy tapes, and fortunately there were very few of either. That said, I now understand why video stores insisted so stridently on rewinding tapes because when you have a ton of tapes it takes a shitload of time. I spent more time than I care to admit rewinding tapes, I had two rewinder machines going at any one time. Ridiculous, I know, but to be kind one must rewind.

While I was painstakingly going through tapes and checking them for tape rot and making sure they were rewound, I did have fun tweeting out a few:

My constant tweeting may have had something to do with my slow progress on the VHS store, but I’m still gonna blame all the DVD fad-chasers who wouldn’t deign to rewind their lowly VHS tapes before discarding them. But nevertheless, progress was made in my second week.

In fact, I got a pretty solid selection of VHS tapes on display:

What’s more, Tim had a brilliant idea to clean-up and hang this crazy “Now Showing”/”Coming Soon” movie poster sign someone had dropped off at Reclaim Video because that’s what awesome people do!

So it looks like I’m gonna have to start collecting movie posters too now, dammit! We still have to get some counters for Reclaim Video, and we have designs to mount a 27″ or 32″ Sony Trinitron from the early to mid-1990s in the back right-hand corner of the shop (they weigh over 200 lbs, so that is gonna be a feat) and then run a cable through the ceiling from the living room to Reclaim Video so that we have some syndication—a nice touch that simplifies things significantly and also avoids me re-creating the AV mess I’ve made in the living room. I also added back some of the movie figurines, toys, and a few wood block VHS cover art pieces I picked up from VHSGirl.

In the end it came together quite well, and once we have the counter setup and move the iMac in we should be all set. Keep in mind that both Reclaim Video and the living room are simply a bit of foreplay. You might enjoy checking them out, and you may even get a kick out of browsing the VHS collection or lounging in the living room and watching a laserdisc (we also moved our 2000+ laserdisc collection and I built another shelving unit to hold them all, but as you can see this post is already bursting at the seams), but in the end you came—and will keep coming—for the arcade! And I am not gonna lie, it’s a masterpiece:

In fact, the strip mall office in general is amazing as you can see from the first series of images above, but the work Tim did with the lighting in the arcade space is magical, and once we added the “neon” sign (it’s actually LED) it was absolutely the finishing touch it always needed:

It might make sense to chronicle some of the work we did on the arcade space given we made a ton of progress there as well. To begin we put a set of shelves in the arcade workshop and organized that into a space that works for repairing games, which Tim put to almost immediate use:

We put the shelves along the back wall to store arcade boards, marquees, monitors, etc, as well as added a wall organizer for hanging tools and such. Between the two it really finished off the maker space/arcade repair shop and right away Tim started making some real headway on fixing some of the games that we’ve been planning to get around to, and I am going to try and document some of that below:

Ghosts ‘n Goblins was the first of three games I picked up on this trip, and the switching power supply shorted out (a common issue we are finding) that was a fairly cheap repair given you can buy a replacement for $20 on Amazon. We had no replacements on hand, so Tim swapped out one from Smash TV, which was also having some monitor graphic issues at times given it has to be dialed in just right (Tim can elaborate on that issue for the record, but if the flow of power is not regulated just so, the image goes south).

After that we (always royal) got ambitious, and Tim was ready to take on Pac-man, which has been giving us issues for quite a while. We swapped out the monitor and chassis a year ago but it kept having issues with the graphics/monitor hold. We swapped out both CPU boards we have this time around but both still had issues (one was having the issue captured above and the other was playing blind). We struggled with this one a bit, but we realized it was not the boards necessarily, but an issue with a connector on the monitor chassis. And given we have two we were able to identify and fix the issue, which was a huge win personally given Pac-man is far and away my favorite video game of all time.

Next up we tried to tackle the Pac-man knock-off Make Trax, another favorite. This was clearly a board issue, and we have a back-up board so we swapped it out, but we knew the sound on the second board was not working, but at least the game plays. We are going to have to send in one of the two Make Trax boards (as well as several others) to get repaired.

Q*Bert was another game giving us issues, and we had an extra board for that one too, but both seemed to suffer the same issue. We will have to send one of those two out for repair, but it is odd both boards have the same graphics issue. The game does play for a bit, but over time it starts descending into graphical chaos.

Dig Dug was a win, but like Pac-man it was hard won. This is the only game we have that has a computer LCD, and we’ve flirted with switching that out, but there were deeper issues with the power. In order to get the cabinet to turn on a few wires needed to be forcefully adjusted to get it just to power up. Tim identified the issue—it was awesome to watch him troubleshoot, he’s a natural—but try as he might to get at the power supply issue fixed, it seemed like there was a deeper issue that by-passing wires was not fixing. At that point he switched out the power supply with the one from Battlezone (which is only one of two games not working at all—the other is Missile Command) and Dig Dug was back up and running cleanly. So now we need another power supply for Battlezone.

Another win was getting Gyruss up and running. This one had a dim monitor that eventually went black, and as luck would have it I bought a second Gyruss cocktail cabinet that was also not working. So, we decided to use the cocktail for parts and swap out the monitor and chassis from the cocktail (which we had to remove and rotate 180 degrees from its chassis, which was a PITA) into the stand-up cabinet. It worked, and we were fired up, but the power connector was reconnected incorrectly and the power switcher burnt out, so we had to replace another one ($20 fixes for the win), we even bought a spare power switcher given this seems to be a common issue.

So, if you are keeping count, that means Tim got five games up and running, and he wasn’t done yet. The final fix of the trip was swapping out the fan for the Synthwave darling Outrun to make it so Reclaim Arcade has 47 of our 49 classic arcade cabinets working (and if know anything about these machines you know that’s a damn good percentage). And we just confirmed acquisition of a working Double Dragon this weekend, so that brings the numbers up to 48 working games out of 50. Amazing! Tim was en fuego, and I think we both were reassured by that percentage that this arcade, like the Deathstar, is all but fully operational!

I also should mention the other two games I picked up while I was in town, the under appreciated Yie Ar Kung-fu, which the awesome person who sold it to me held onto for almost 8 months given I was unable to get back to the US during the pandemic. I bought it in February 2020 and picked it up in November, but it was everything I hoped it would be!

And the final addition was a Tutankham cabinet, which was as gorgeous as the Ghosts n Goblins machine, which says a lot. Both were in as mint condition as a 40 year old game can be, and the gameplay on Tutankham is as peculiar as I remember it.

In fact, the Tutankham game was so good that the same seller was also selling a Double Dragon cabinet, and I jumped at it given it will round out or fighting game wall quite nicely.

I would like to say that’s all, but there is still more, I have not even touched on the call we had with surrogate.tv that resulted in the delivery of a raspberry pi kit from Finland that allowed Tim to connect his Avengers pinball game to the internet, but not only is this post already way too long, but the whole surrogate.tv awesome deserves its own post, so let me stop here and wrap up this post almost exactly two weeks from the moment I left that gorgeous arcade to travel back to Dulles airport and jump on a plane back to bella Trento.

The last thing I will say (in fact, repeat) is that Tim and I brought our A-game to Fredericksburg! I knew it was going to be cool, but after seeing the huge “Reclaim Arcade” sign go up on the wall it occurred to me that this is not just an arcade or simply another side project, Tim and I are making art, dammit—and I’m not afraid to admit it 🙂

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Between the Chapters: The Web

The “25 Years of EdTech” series Martin Weller brilliantly dreamed up as a blog project and transformed into a book is perhaps one of the most textbook examples of how your throw away blog posts can become a “cottage industry/” These are the kind of generative blog series I have dreams about, but they take time and intelligence—so it is left to my betters. I have to think “the 25 years of…” status as meme is not far off 🙂

What’s been even cooler to witness, though, is how folks in the edtech community have rallied around Martin and offered to record a reading of a chapter to create a crowdsourced audio version of the book. And if that wasn’t awesome enough, Clint Lalonde and Laura Pasquini joined forces to produce a podcast wherein they talk with random edtech folks, like me, about a specific chapter. Laura wrote more in-depth about the genesis of the project, which is an excellent model for engaging and connecting with the broader community. I got lucky ’cause Laura asked me to chat with her about the web (I mean I could’ve been stuck with Bulletin Board Systems! :), which towers over all the other technologies in the book—it’s the one! That said, I’m not sure I could do it justice, but thankfully the way these interstitial extras are designed I didn’t have to. It was a fun, free-ranging conversation that referenced Martin’s chapter yet found us exploring everything from MySpace to AOL CD-ROMs to the Sopranos.

The takeaway for me from this chat was there’s a generation of folks that truly came up with the web. We were in high school or college as it was breaking big in the early to mid 90s and whether we realized it or not, that would be the single most important technology for shaping our personal and professional lives (an arguably still is more than ever). The web was truly “the mythical mudskipper crawling from the sea to the land: a symbolic evolutionary moment” for our culture at large, but also on a deeply personal level. And the cool thing about Between the Chapters is it can allows those personal anecdotes to co-exist alongside a historical narrative—almost like Walter Scott’s novels. Thanks Laura, Clint, and Martin for the opportunity to once again indulge in the nostalgia I am doing a fine job of building the golden age of my career around.

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