The ds106 99: #53 “I kill ’em now?”

Going on a The Wild Bunch animated GIF and ds106radio spree, and this gets it all started, a little Bo Hopkins ready for the kill.

The Wild Bunch: "I kill 'em now?"

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The ds106 99: #52 Owl Eyes

And yet another animated GIF from Blade Runner. I am throwing rocks tonight!

Blade Runner: Owl Eyes

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The ds106 99: #51 The Tell-tale Eye

Another Voight-Kampff test in Blade Runner, this one for Leon.

Blade Runner: Leon's Tell-tale Eye

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The ds106 99: #50 Eye in the Sky

Another eye from Blade Runner.

Blade Runner: Eye in the Sky

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The ds106 99: #49 The Disembodied Eye

The Voight-Kampff test

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The ds106 99: #48 Window to the soul

Blade Runner: It is all about the eyes!

Blade Runner: Priss doll

 

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The ds106 99: #47 d&ds106 Monster Manual—Cogdog

This is an assignment I have been thinking about doing for a while, but once again never found the time. Well, now that I am a bit freer, I’ve decided to turn a series of people in my network into monsters in the spirit of the classic 1977 Monster Manual by Gary Gygax. I’ve talked before on this blog just how influential this book was on my childhood imagination, and even if you don’t care about the role playing game Advanced D&D, one could pore over the monster descriptions in this DIY masterpiece for hours. Between the various qualities, points, and percentages ascribed to each of the monsters, coupled with the images and descriptions—it was imaginative magic for me.

In the spirit of the Monster Manual¹, I am planning a series of profiles, maps, and campaigns to honor some of the folks who’ve given so much over the past four or five months to make ds106 so amazing—and I hope others play along.² I figured I would start with Alan Levine because he has been nothing short of a machine for d106 (and if you know him, I’m sure you are not surprised). With more than 60 posts, 100+ comments, boatloads of images, videos, assignment ideas, radio shows, tv shows, you name it—he did it. He should have taught this class–well actually he did!— he is simply amazing. I understand this is some small reward for all he’s done for ds106, but the only consolation I take from that is he isn’t looking for a reward, he’s simply doing it because he loves it. Thanks Alan, you make a fine first d&ds106monster!

 

1. The idea for the trading card monsters actually comes from the unsuccessful 1982 foray AD&D took into a four set Monster Cards series. I had them all, and I was pretty unimpressed with the artwork back in the day, that said I do wish I still had them. You can see them on this blog, and how much I envy him for finding these at a garage sale! You can see an example below:
Image of the AD&D Monster Cards

2. This idea is in many ways inspired by discussions with Tom Woodward about trying to make ds106 more like a game as well as the insanely awesome graphic/gamework done with the playing cards by the good folks at phylogame.org (for me that is the model to work towards.)

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The ds106 99: #46 The Thing in 7 minutes

Image c/o the great D'Arcy Norman
Image credit: D’Arcy Norman’s brilliant Minimalist Travel Poster

Back in January Lisa M. Lane came up with an awesome assignment for ds106radio which was basically to turn a movie into good radio. What this entails is taking key parts of a film’s soundtrack (music, dialogue, sound effects, etc.) and compressing it into a tight, somewhat cohesive version of the story—at least that is how I read it. She did a 7 minute version of Three Days of the Condor, and it blew my mind. Ever since hearing Lisa’s example I’ve been dying to do a version for John Carpenter’s The Thing, but between one thing and another it fell by the wayside, even though I had ripped all the audio from the film and cut it up into 45 separate tracks back in February. This morning I went through those tracks and cut them up into a 7 minute version for ds106radio. It is by no means perfect, but doing it was a ton of fun. I tried to preserve some of the humor of the film (MacReady’s calling the Norwegians Swedes, etc.) while capturing what I believe to be the overarching horror of the film: nobody can trust anyone else anymore. I changed the ending a bit, or at least added on to it—the only moment of real license on my part—but the rest simply tries to distill the plot of The Thing into seven short minutes. Not sure I totally succeeded, but it felt good to make it. What’s more, it should count as the first of my May Day Stories.

The Thing in 7 minutes

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The ds106 99: #45 Mike Watt + The Missing Men Live on #ds106radio

On Saturday night Noise Professor went to see Mike Watt + The Missing Men play the last leg of their Hyphenated-Man Tour at the Blue Lamp Lounge in Sacramento. And you know what I kinda felt like I was there, even though I was sitting in my den here in Civil War Land on the other side of the country.How is that/ Well, because the mad professor streamed the whole concert through his phone to ds106 Radio, and I used Audio Hijack to record that live stream. Just a little friendly collaboration on the web. It was an amazing concert, and what’s more it was remarkably clear broadcast via a cell phone–who sick is that? Anyway, this almost seems quotidian on ds106 Radio these days, and I think that is why it is such an amazing thing we have set in motion.

Here is the recording, there is a little Iggy Pop doing “Repo Man” before the show starts, and you will here the anticipation of the crowd for a few minutes before it gets going, but when it gets going look out. They performed The Third Opera for the entire first set, then did an encore with some classics—great stuff. And here it is, courtesy of the great Noise Professor and ds106radio.

Mike Watt + The Missing Men at the Blue Lounge (4/30/11)

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The ds106 99: #44 ds106 Etch-a-Sketch

Spent a little bit of time working on this today, another visual assignment in the bag for ds106.

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