Category Archives: video games

Bad Day on the Midway

After exploring Will Crowther’s early Interactive Fiction game from 1976, I somehow found myself thinking about The Residents’s interactive CD-Rom from 1995 Bad Day on the Midway. This was a crazy game, and it is one of the multi-media experiments … Continue reading

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Early Computer Gaming and the Open Net

One bit from Katie Hafner and Matthew Lyon’s Where Wizards Stay Up Late I found particularly interesting was a section of the chapter on E-Mail titled “Adventure and Quasar: The Open Net and Free Speech.” It featured Will Crowther, who … Continue reading

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Yie Ar Kung-Fu GIFs

This series of GIFs is in honor of the 1985 classic arcade game Yie Ar Kung-Fu.  I’ve already written about my love for this game on the bava, so I’ll save you my usual flood of verbiage. For the record, … Continue reading

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Some Classic Arcade GIFs

Here are a few cutscenes from some classic arcade games. I could do classic video game GIFs all day. Given that, I imagine there are many more of these to come, in the meantime can you name all five without … Continue reading

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Animate 2600: Video Pinball

There might be some pinball purists out there who will want to burn me at the stake for this heresy, but give me Atari 2600’s Video Pinball over a “real” pinball machine anytime. That whole face-to-face argument for pinball is … Continue reading

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Animate 2600: Haunted House

I always knew Haunted House was a classic Atari 2600 game, what I didn’t know is that it inspired a whole new genre of survival horror video games! From the Wikipedia article: Haunted House is an Atari 2600 video game, first released in … Continue reading

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8-bit Noir

My kids and I have been playing a fair bit of Atari 2600 games lately using the Stella emulator, which works for Mac, PC and Linux—what platform doesn’t love Atari 2600? When playing the 1980 classic Night Driver I was struck … Continue reading

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8-Bit Shining Art

I finally found some time to play through the modded level of Duke Nukem 3D called The Shining II that I wrote about a little while ago. Turns out the gameplay is actually quite good, but even more than that the 8-bit fan … Continue reading

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The Shining as Seen through Duke Nukem

I first heard about the Duke Nukem 3D mod of Stanely’s Kubrick’s The Shining while watching Rob Ager’s brilliant video essay on spatial anomalies. I saw bits and pieces of the Overlook Hotel map in the video essay, but never actually … Continue reading

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The Digital Legacy of the 1980s: Super Mario Bros.

My kids and I explore movies and series on Netflix to watch on a somewhat regular basis. And while I’ve been underwhelmed by their live streaming library as of late like everyone else,  we recently stumbled upon The Super Mario Bros. … Continue reading

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