Crowdsourcing assignments for ds106


Image credit:D’Arcy Norman‘s ds106 Skull and Crossbones says it all

One of the things I mentioned about a month ago about ds106 before I stole away on vacation was the possibility for crowdsourcing assignments over the span of the semester.

It was an idea born by Tom Woodward last semester, and something that I talked with Martha Burtis about more recently—and her hacking magic made it so. As of right now anyone can submit an assignment under the 6 broader categories the course will be covering—namely visual, design, audio, video, mashup, and fanfiction. And while Wesley Fryer asked how this works more specifically, I can only answer more generally. I’ll leave the technical post to Martha, who did all the heavy development lifting with this, but I can explain the basic idea, which is pretty cool.

The technical workflow goes like this:
*Using a Google Form embedded in a WordPress page, allow people to submit an assignment
*Do some magic in Google Spreadsheets (there is a formula you need) to create unique tags/categories for each assignment submitted (and I believe some custom fields that will be syndicated into WP)
*Then feed the spreadsheet back into WordPress using FeedWordPress
*Visualize the assignment in WordPress under each category in a cool way so that people can both vote on and choose an assignment
*What’s more, each assignment has its own unique tag users will add to their posts so that all the posts for this specific assignment can be seen together
(Do I have this this right, Martha?)

Great, but how does this work in relationship to the class?
The class will have a series of assignments and guidelines that I follow with both my UMW courses as well as the open course. However, the folks in the open course 9and the UMW courses for that matter) need not do the assignments I specify, rather they can choose from one of the many assignments that various people have submitted—or they can choose to create their own and submit that. What’s more, each assignment submitted has a unique set of tags that when associated with the assignment post will actually group all the posts for a specific assignment onto one page so they can be seen together easily.

Why do it?
It’s a way for an open, online course to harness the ideas and creativity of everyone involved, not just “the professor,” while at the same time giving those involved the ability to choose which assignment they want to do. And by using the categories, folks can loosely follow the structure of the class if they choose—while easily discovering the posts of others who choose the same assignments. What I like about this is it doesn’t prevent anyone from doing the “official” assignment, but it gives everyone the freedom to explore other things they may be more interested in—and hopefully share it back in kind. What’s more, it makes everyone involved in the class potentially an architect of it.

Over the last month we have had a ton of posts with assignment ideas, and I think we could easily have anywhere between 10 and 20 assignments ideas in each category rather quickly—at least that is the hope. I am going to return to all those posts and push people to submit the assignment idea and see what we have by the end of week 1.

My thoughts are that it might allow us to integrate several smaller assignments, and a wide variety of them, for the various people in the class. Not everyone is expected to submit an assignment, and all assignments won’t be created equal, but I have faith we will get enough good stuff to buoy a number of folks over the course of a given topic, like audio, design, video, etc.

What do you think about this?

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Ed Harris: An Animated Creepshow

One of my favorite scenes from Creepshow wherein Ed Harris delivers one of his best performances. And with this animated GIF I realized a slow, high resolution version of Ed Harris’s crazy ass dance does it no justice. It needed to be quick, a bit lower quality, but also constantly moving. It’s cool figuring out when to go for the art and when for the schlock in animated GIFs. I can see why so many people went nuts with this, it is way too much fun. In terms of size, this is my first animated GIF under 1MB, weighing in at 732 KBs.

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Animating my favorite stunt

This may be my favorite stunt in all film and it’s from the classic Australia post-apocalyptic nightmare Mad Max, and I can’t think of a better eternal loop for an animated GIF.

This is a smaller GIF, only 320px wide and it comes from a WMV file on YouTube which isn’t too high quality. Yet, it still comes in pretty heavy at 1.6 MBs.

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Animated Apocalypse

Here’s a GIF for all you edtech survivalists out there, keep the faith—we will rise again and slay the man 🙂

Kinda surprised no one did this one yet. I actually did a few versions of this one in GIMP, and I am getting a much better handle on it. Below you’ll see another one with half the frames, and it loses so much of the elegance. The above image is 3.8 MBs, and the one below is 1.9 MBs. I think what you lose going from 8 frames per second to 4 frames per second is all of the art—I love the slow rise of Martin Sheen’s head in the first image, and that could even be better with more frames. Still need to figure out the best way to compress these GIFs, which is all the more reason to keep playing.

Update: In order to make my point, here is the 14 MB 29.7 fps animated GIF of that scene.

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Totò Animated

For my first experiment with animated GIFs I opted for the facial gesturing of Italian comic genius Totò in Vittorio De Sica’s The Gold of Naples. I think I’m going to do a series of animated GIFs of Totò in an attempt to try and communicate through gestures alone just how brilliant this actor is. He is a rare comic genius of the physical gesture and facial expression on film that has very little exposure outside of Italy, which is a real shame. He ranks right up there with Charlie Chaplin in this regard. And the other part of his genius—and some would argue even greater part—is his ability to play with language in Italian, but that is still very hard for me to understand, no less communicate.

And while I’m very, very late to the animated GIF game in ds106, I finally got to spend most of the night playing with MPEG Streamclip* and Gimp for the Mac to see what I can come up with using free tools to create a solid animated GIF. My process followed that of a number of folks who were playing with MPEG Streamclip for ds106 already. I trimmed down my selection of the movie using this free tool, and then exported my selected as an image sequence. After that I import the sequence into GIMP and saved it as an animated GIF.

I think I got the image pretty high quality, but my issue with the MPEG Streamclip/GIMP connection is that the image is really heavy. My first attempt was 13.9 MBs, and I finally got my animation down to 5 MBs—which I included above, but it is still way too big.

I followed the general outline of Phoenix’s tutorial on this forum thread:

The Free Way
1) Get a copy of Gimp
2) Get a copy of MPEG Streamclip
3) Open your video in MPEG Streamclip
4) Narrow to the video section that you want
5) Export the video as an Image Sequence (Export Other Formats)
6) Import the Image Sequence in Gimp
7) Edit the sequence
8 ) Export as gif

During my process I made a quick Flickr set of screenshots with brief notes as a the step-by-step for using MPEG Streamclip and GIMP:

Creating an animated GIF with MPEG Streamclip and GIMP

I hope to transfer these images and some more substantial text into the ds106.us tech tutorials wiki shortly. But before I do, I still need to figure out how I can optimize the exported GIF from GIMP so it is not so huge–a process I think might be what Phoenix might be referring to when he says “edit the sequence.” This is something I plan on looking into shortly.

The other method I want to look into tomorrow is the “professional” approach—which basically replaces Photoshop with Gimp:

1) Get a copy of Photoshop
2) Get a copy of MPEG Streamclip
3) Open your video in MPEG Streamclip
4) Narrow to the video section that you want
5) Export as a Quicktime movie
6) In Photoshop Import > Video Frames To Layers
7) Edit each layer with your text
8) Save for Web and Devices (select GIF Dithered)

I don’t own Photoshop, but I can get access to it at UMW, so that is something that will be easy enough to try. Though it annoys me you need something so expensive and bulky.

Tom Woodward has pretty much become a professional at the animated GIF now, and I love his Battlecat

…and I noticed that even with all those colors it is just 3 MBs, so I am wondering if the Quicktime/Photoshop options is that much better at optimizing an animated GIF. For me the optimization is key, but the next step is figuring out the process “If we don’t, remember me” follows. Those animated GIFs are magic.

*MPEG Streamclip is a powerful free tool for basic video editing, trimming, format conversion, optimization, and now creating animated GIFs. I used it extensively last semester for ds106, and was so pleasantly surprised to see Jabiz using it for his animated GIFs.

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bava xmas 2010

Image of the bava family xmas 2010

Things may get very, very quiet around the bava for a while given we are all heading out to Italy for the holidays. I can’t promise you’ll necessarily be rid of me for three weeks, but I can promise you’ll have much, much less nonsense to deal with. What’s more is that today marks my 5th year at UMW and my fifth year blogging at this here . It’s been a great run professionally but more than that the last five years has seen the emergence of my family, and that has been nothing short of awesome.

So from me and mine to you and yours, have a very bava xmas and a happy New Year 🙂

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Brainstorming for ds106 course design

Image of Lebowski (animated GIF)

Thanks to Peter Naegele for the link to the awesome Lebowski animated gif 😉

I just got off a Skype call with Martha Burtis, Tom Woodward, and Alan Levine, all of whom have very graciously volunteered to help me think about the design of the open and online portion of the course. I am unbelievably grateful for their time and unbelievably useful ideas, so I took notes the best I could, and I am using them as a rough guide/model for how the course will be structured—it will be loose and very un-course-ish, but at the same time there needs to be some rules, this isn’t ‘nam after all.

So, here are our notes, I tried to give credit where credit was due, but the conversation was fluid—much like the class will be. I really want to follow up on the idea of the course as a game where you accumulate a series of points. This was Tom’s idea, and it plays off of what David Wiley did with guilds with his second iteration of the MOOC (I can’t find an actual link to that class on the web any more?—seems broken). What Tom was saying is that in terms of those few who will be getting grades, you could run the assignments along the lines of a game. You have them do daily shoot for two weeks, and then those who keep going get more “points”—kinda like a high score. I like that idea a lot—need to figure it out.

Also, Martha’s submit your assignment via Google Spreadsheets, which republishes as a post with a unique category through FeedWordpress is awesome—as is her “repository” of digital storytelling examples gathered by the class over time (repository probably not the best word—we are working on alternatives 🙂 ).

Finally, I really like Alan’s suggestion to set aside times after the end of each section of the course—for example when we are done with the design section—to provide a space on twitter for micro feedback. It would provide a way to give people the chance to get feedback should they be falling through the cracks, and also provide one of the few somewhat synchronous events during the course. We also seemed to agree that there probably won’t be any elluminate sessions, nor will there be forums, but I guess we’ll see about that.

Anyway, you can review the notes that I put on the ds106.us wiki here. If you are registered for the course, you can also edit and add you ideas at will to the wiki page should you be so inclined—and that’s a lot of inclination if you actually do.

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Syndication bus for ds106

Seeing how I can bring the syndication bus into full effect for ds106. I think it can happen, I just pull my Flickr and delicious posts tagged ds106 into ds106.us using FeedWordpress—and then associate them with my admin account on the ds106.us site. And that’s the trick, I can do it pretty easily cause I am admin, but how might others? Need a way to both automate and allow folks to opt-in. This could be awesome—in the meantime, check out my activity feed on my BuddyPress profile featuring all my posts from various social networks for anyone to see. It needs to be styled better, but I think this would be powerful for creating community and a strong sense of both organized distributed design.

Update: Turned off syndication from my Flickr and Delicious feeds for ds106 tag until I think through how to filter them out from the front page, but it worked like a charm. Also, I forgot to mention that the BP Posts on Profile plugin does this for all posts by user, and is quite clean and no activity stream to worry about. Hmmm. You can see this plugin in action here, I really like this feature. What’s more, Ron Rennick‘s BP Blog Author Link makes the directory that much more useful and central.

In the meantime, enjoy the Renaissance of animated gif images:
Animated gif from the Shining

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Isaac Asimov on education in the future

erchache2000 shared the link to the above video of Isaac Asimov talking with Bill Moyers in “The World of Ideas” back in 1988. His fascinating discussion of the idea of computer mediated instruction being anything but dehumanizing. I love Asimov’s idea that rather reproducing a model of privilege that had been available only to the few, i.e. 1-on-1 instruction, is now available to the many: the one-to-one amngst the many. He gets beautifully at how the internet allows for a radically different paradigm for thinking about education, while at the same time touches on the thrust behind unschooling when talking about not only allowing, but encouraging, kids to follow their own interests. What’s more, Asimov seems so cool in this video, I love his final comment “why not?…why not?” Spoken like a true believer, I love that about this video, it’s speculative, visionary, and in many ways idealistic—what we don’t seem to realize is we have that platform, and it’s time for us to use it with some of that vision.

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ds106 Mad Men (or women!)

Image by D'Arcy Norman

nobody blogs like the bava. nobody!

So, if D’Arcy Norman isn’t already doing sick mashups featuring yours truly as the “Mad Men” poster–which is brilliant!—then Tom Woodward is laying down assignment after assignment already on his bionic blog—and I quote:

The Shining Animated Gif
Make an animated gif from your favorite/least favorite movie capturing the essence of a key scene. Make sure the movement is minimal but essential.

All I can say is—are you kidding me? I know who my masters are, and I’m ready to bow down before them already—how sick is this digital storytelling course going to be? Every minute I just get more and more fired up, this is truly what I’ve needed for a while, and now it’s coming together.

What’s more, Dave Cormier, George Siemens, Bonnie Stewart, and Alexander McAuley have produced some really compelling and succinct video explanations about what a MOOC is, what to expect, and how you can be a successful part of one. The later video really helps frame my thinking for the whole thing—and gives the course some essential guidelines to start designing around. I can’t thank them all enough. Again, Canadian edtech crew FTW! When is someone gonna give me a job in Canada? Preferably Vancouver 😉

And let me add to the title of my post the following qualification:

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