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“Reverend” Jim “The Bava” Groom, alias “Snake Pliskin” is a charlatan and a fraud, a self-confessed “used car salesman” clawing his way into the glamour of the education technology keynote circuit via the efforts of his oppressed minions at the University of Mary Washington’s DTLT and beyond. The monster behind educational time-sink ds106 and still recovering from his bid for hipster stardom with “Edupunk”, Jim spends his days using his dwindling credibility to sell cheap webhosting to gullible undergraduates and getting banned from YouTube for gross piracy.
I am Jim Groom
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Tag Archives: video games
Building a Line Wobbler Clone with Twang
In my previous post I wrote about being transfixed by the Line Wobbler at the Video Games exhibit that runs through February at the Victoria & Albert Museum in London. In this follow-up I’m going to try and document how Tim, … Continue reading
DIY Video Games at the V&A
Last weekend the whole family spent a few days in London and it was a blast. I’ve been to London a few times over the last two years, and I’m a big fan. We did a bunch of things, but … Continue reading
Bypassing Region Lock for 3DS Games
Update 3/19/17: If you are looking for a more recent hack that works well, check out Soundhax. As of writing this, the 3dsbrowserhax exploit only works up to firmware 11.1. I had a bit of fun early this morning before mushroom … Continue reading
Back to the Future: Console Living Room Exhibit at UMW
After Spring Break, I’ll be working with professor Zach Whalen to create an interactive installation on the 4th Floor of UMW’s Information Technology & Convergence Center (ITCC). The installation will feature a replica of a living room circa 1985, think of … Continue reading
8-Bit Shining Art
I finally found some time to play through the modded level of Duke Nukem 3D called The Shining II that I wrote about a little while ago. Turns out the gameplay is actually quite good, but even more than that the 8-bit fan … Continue reading
The Shining as Seen through Duke Nukem
I first heard about the Duke Nukem 3D mod of Stanely’s Kubrick’s The Shining while watching Rob Ager’s brilliant video essay on spatial anomalies. I saw bits and pieces of the Overlook Hotel map in the video essay, but never actually … Continue reading
The Digital Legacy of the 1980s: Super Mario Bros.
My kids and I explore movies and series on Netflix to watch on a somewhat regular basis. And while I’ve been underwhelmed by their live streaming library as of late like everyone else, we recently stumbled upon The Super Mario Bros. … Continue reading
Bioshock Infinite
Mikhail Gershovich turned me onto the trailer for BioShock Infinite the other day, and I haven’t gotten this excited about the narrative implications of a game since the first BioShock, or even Half-Life 2 (which I talked about here). Where … Continue reading
Crises of Capital Animated
This is a remarkable talk, and once again David Harvey nails it. What’s more, the RSA animation crew make the talk that much more powerful and entertaining—there’s really a there there with this kind of visualization. Hat tip to both … Continue reading
Summer of Love: Yie Ar Kung-Fu
A Perfect Game on Yie Ar Kung-FuI’ve been in the emulator zone as of late after playing around with Dragon’s Lair, so it’s not too surprising the 80s arcade love abounds. And after playing a host of games on MAME … Continue reading